Inverse Square Law: 3D Radiation Physics

Medical Physics Training - Surface Area & Attenuation Effects
INVERSE SQUARE LAW & GEOMETRY
I₂ = I₁ × (d₁/d₂)² = I₁ × (A₁/A₂)
Surface Area of Sphere: A = 4πr²
Same radiation spread over increasing surface area
🔆 REFERENCE (D1) ±σ statistical error
Distance (d₁): 1.00 m
Surface Area: 12.57 m²
Count Rate (I₁): 0 ± 0 cpm
🔍 DETECTOR 2
Distance (d₂): 2.00 m
Surface Area: 50.27 m²
Expected I₂: 0 cpm
Observed I₂: 0 ± 0 cpm
Geometric Ratio: 0.250
🔍 DETECTOR 3
Distance (d₃): 3.00 m
Surface Area: 113.10 m²
Expected I₃: 0 cpm
Observed I₃: 0 ± 0 cpm
Geometric Ratio: 0.111
Drag detectors to explore distances. In 2D view, detectors represent cross-sections through a spherical radiation field. Switch to 3D view to visualize the spherical surface area expansion that creates the inverse square relationship.
🎯 Geometric Insight: In 3D view, observe how the yellow radiation sphere expands. At distance r, the surface area is 4πr². At 2r, the area is 4× larger (16πr²), diluting the radiation intensity to 1/4. This is the fundamental origin of the "square" law.
The Three L's of Radiation Protection: Length (distance - inverse square law), Lead (shielding - exponential attenuation), and Low-time (minimize exposure duration). Notice how combining distance with shielding provides multiplicative protection.